Bugatti Veyron

I have been working on this car whenever I had some spare time. It got dragged on for quite a while, and i just wanted to get it finished. Near the end I lost all motivation and just wanted to get it finished. I found that I had learnt a lot about Subsurface Modelling whilst making this car. So I ended up spending half my time fixing mistakes I made when I began modelling it. I used Blender 2.55 (Ya i know 2.56 has been out for a while. I started the car on 2.55 and I have LuxRender and a few other plugins nicely set-up on 2.55. So I haven’t bothered to switch yet…Maybe 2.57 I will. I hear it comes out this month) I used Octane for the Ray Tracing and GIMP to adjust colour levels and add my name. The HDRi map is from 3D Total. I would like to know what you guys think of the car. I’m hoping to start a short film with Blender and Octane. I got a few ideas but nothing concrete and no story boards or anything yet. Hopefully I can start that soon.

Philco Radio

This is my image using Octane Render. I greatly increased the DOF to give it a miniature look. Like usual, the model was done on Blender 2.55. The textures are from CGTextures and the HDRi is from openfootage.net. I slightly adjusted the contrast levels of the image in GIMP. Let me know what you think in the comments box below. Thanks!

“One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information.”


Bathroom Sink

I finally purchased Octane Render a few days ago. I must say I am extremely impressed even on my slightly old graphics card. I made this model on Blender 2.55. The textures are from CGTextures.com and the HDRi is from zbyg on devientART. Lastly, I added a softglow filter on GIMP. Anyways let me know what you think of it in the comments box below. Thanks!

“One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information.”

Buff Armor Man

Creative title, eh? I recently got Mudbox 2011. I’ve used other software for digital sculpting like Blender and Sculprtris. But Mudbox is just fantastic. More so than anything similar that I’ve used. It has a great interface. Very simple and users-friendly. It also has a lot of great features. To get comfortable with Mudbox I started off by doing a little project. Below is a few images of the character model i made. It was fully done in Mudbox. Except the first image was edited on GIMP a bit. The textures were from CG Textures. Let me know what you think, as well as your thoughts on Mudbox. Thanks!

“One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information.”